public static final String |
CLEAR_ITEM_DURABILITY |
"Condition.Durability.ClearItem" |
public static final String |
DEFAULT_STATS |
"DefaultAttribute" |
public static final String |
FORMAT_EXPIRY_TIME |
"Condition.ExpiryTime.Format" |
public static final String |
HEALTH_BOSS_BAR_DISPLAY_TIME |
"Health.BossBar.DisplayTime" |
public static final String |
HEALTH_BOSS_BAR_FORMAT |
"Health.BossBar.Format" |
public static final String |
HEALTH_NAME_VISIBLE_CURRENT |
"Health.NameVisible.Current" |
public static final String |
HEALTH_NAME_VISIBLE_DISPLAY_TIME |
"Health.NameVisible.DisplayTime" |
public static final String |
HEALTH_NAME_VISIBLE_LOSS |
"Health.NameVisible.Loss" |
public static final String |
HEALTH_NAME_VISIBLE_PREFIX |
"Health.NameVisible.Prefix" |
public static final String |
HEALTH_NAME_VISIBLE_SIZE |
"Health.NameVisible.Size" |
public static final String |
HEALTH_NAME_VISIBLE_SUFFIX |
"Health.NameVisible.Suffix" |
public static final String |
HEALTH_SCALED_VALUE |
"HealthScaled.Value" |
public static final String |
HOLOGRAPHIC_DISPLAY_TIME |
"Holographic.DisplayTime" |
public static final String |
NAME_ARMOR |
"Condition.Armor" |
public static final String |
NAME_ATTACK_SPEED |
"Condition.AttackSpeed.Name" |
public static final String |
NAME_BLINDNESS |
"Attribute.Blindness.Name" |
public static final String |
NAME_BLOCK |
"Attribute.Block.Name" |
public static final String |
NAME_BLOCK_RATE |
"Attribute.BlockRate.Name" |
public static final String |
NAME_CRIT |
"Attribute.CritDamage.Name" |
public static final String |
NAME_CRIT_RATE |
"Attribute.Crit.Name" |
public static final String |
NAME_DAMAGE |
"Attribute.Damage.Name" |
public static final String |
NAME_DEFENSE |
"Attribute.Defense.Name" |
public static final String |
NAME_DODGE |
"Attribute.Dodge.Name" |
public static final String |
NAME_DURABILITY |
"Condition.Durability.Name" |
public static final String |
NAME_EXP_ADDITION |
"Attribute.ExpAddition.Name" |
public static final String |
NAME_EXPIRY_TIME |
"Condition.ExpiryTime.Name" |
public static final String |
NAME_HAND_MAIN |
"Condition.Hand.InMain.Name" |
public static final String |
NAME_HAND_OFF |
"Condition.Hand.InOff.Name" |
public static final String |
NAME_HEALTH |
"Attribute.Health.Name" |
public static final String |
NAME_HEALTH_REGEN |
"Attribute.HealthRegen.Name" |
public static final String |
NAME_HIT_RATE |
"Attribute.HitRate.Name" |
public static final String |
NAME_IGNITION |
"Attribute.Ignition.Name" |
public static final String |
NAME_LIFE_STEAL |
"Attribute.LifeSteal.Name" |
public static final String |
NAME_LIFE_STEAL_RATE |
"Attribute.LifeStealRate.Name" |
public static final String |
NAME_LIGHTNING |
"Attribute.Lightning.Name" |
public static final String |
NAME_LIMIT_LEVEL |
"Condition.LimitLevel.Name" |
public static final String |
NAME_POISON |
"Attribute.Poison.Name" |
public static final String |
NAME_PVE_DAMAGE |
"Attribute.PVEDamage.Name" |
public static final String |
NAME_PVE_DEFENSE |
"Attribute.PVEDefense.Name" |
public static final String |
NAME_PVP_DAMAGE |
"Attribute.PVPDamage.Name" |
public static final String |
NAME_PVP_DEFENSE |
"Attribute.PVPDefense.Name" |
public static final String |
NAME_REAL |
"Attribute.Real.Name" |
public static final String |
NAME_REFLECTION |
"Attribute.Reflection.Name" |
public static final String |
NAME_REFLECTION_RATE |
"Attribute.ReflectionRate.Name" |
public static final String |
NAME_ROLE |
"Condition.Role.Name" |
public static final String |
NAME_SELL |
"Condition.Sell.Name" |
public static final String |
NAME_SLOWNESS |
"Attribute.Slowness.Name" |
public static final String |
NAME_SPEED |
"Attribute.Speed.Name" |
public static final String |
NAME_TEARING |
"Attribute.Tearing.Name" |
public static final String |
NAME_TOUGHNESS |
"Attribute.Toughness.Name" |
public static final String |
NAME_WITHER |
"Attribute.Wither.Name" |
public static final String |
PRG_INVENTORY__WHITE_SLOT |
"RPGInventory.WhiteSlot" |
public static final String |
REGISTER_SLOTS_LIST |
"RegisterSlots.List" |
public static final String |
REGISTER_SLOTS_LOCK_NAME |
"RegisterSlots.Lock.Name" |
public static final String |
REPAIR_ITEM_VALUE |
"RepairItemValue" |
public static final String |
VALUE_BLINDNESS |
"Attribute.Blindness.Value" |
public static final String |
VALUE_BLOCK |
"Attribute.Block.Value" |
public static final String |
VALUE_BLOCK_RATE |
"Attribute.BlockRate.Value" |
public static final String |
VALUE_CRIT |
"Attribute.CritDamage.Value" |
public static final String |
VALUE_CRIT_RATE |
"Attribute.Crit.Value" |
public static final String |
VALUE_DAMAGE |
"Attribute.Damage.Value" |
public static final String |
VALUE_DEFENSE |
"Attribute.Defense.Value" |
public static final String |
VALUE_DODGE |
"Attribute.Dodge.Value" |
public static final String |
VALUE_EXP_ADDITION |
"Attribute.ExpAddition.Value" |
public static final String |
VALUE_HEALTH |
"Attribute.Health.Value" |
public static final String |
VALUE_HEALTH_REGEN |
"Attribute.HealthRegen.Value" |
public static final String |
VALUE_HIT_RATE |
"Attribute.HitRate.Value" |
public static final String |
VALUE_IGNITION |
"Attribute.Ignition.Value" |
public static final String |
VALUE_LIFE_STEAL |
"Attribute.LifeSteal.Value" |
public static final String |
VALUE_LIFE_STEAL_RATE |
"Attribute.LifeStealRate.Value" |
public static final String |
VALUE_LIGHTNING |
"Attribute.Lightning.Value" |
public static final String |
VALUE_POISON |
"Attribute.Poison.Value" |
public static final String |
VALUE_PVE_DAMAGE |
"Attribute.PVPDamage.Value" |
public static final String |
VALUE_PVE_DEFENSE |
"Attribute.PVEDefense.Value" |
public static final String |
VALUE_PVP_DAMAGE |
"Attribute.PVEDamage.Value" |
public static final String |
VALUE_PVP_DEFENSE |
"Attribute.PVPDefense.Value" |
public static final String |
VALUE_REAL |
"Attribute.Real.Value" |
public static final String |
VALUE_REFLECTION |
"Attribute.Reflection.Value" |
public static final String |
VALUE_REFLECTION_RATE |
"Attribute.ReflectionRate.Value" |
public static final String |
VALUE_SLOWNESS |
"Attribute.Slowness.Value" |
public static final String |
VALUE_SPEED |
"Attribute.Speed.Value" |
public static final String |
VALUE_TEARING |
"Attribute.Tearing.Value" |
public static final String |
VALUE_TOUGHNESS |
"Attribute.Toughness.Value" |
public static final String |
VALUE_WITHER |
"Attribute.Wither.Value" |